package com.TetrisII.extra.model;

import com.TetrisII.entities.Shape;
/**
 * 额外加的四种方块之一
 * @author Administrator
 *
 */
public class EShape extends Shape {
	private int[][] EShape = new int[][] { { 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0 },
			{ 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0 }, { 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0 },
			{ 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };

	public EShape() {
		super.setShapes(EShape);
	}
}
